![]() ![]() ![]() Players can opt to dive into Bot Bootcamp, where they’ll be placed on a team with four human players against a team of four bots. Specifically, the absence of SWAT, Infection, and Griffball bums me out, and I can only hope that they get added sometime later on down the road.įor the first time in Halo history, Halo Infinite has bots. I’m also sad to see that Halo Infinite is missing some of my favorite game modes from past Halo games. I suspect that’s why 343 opted to bundle Slayer in with other modes like Oddball and Capture the Flag because if Slayer existed in a standalone playlist, it might be more difficult to fill other game modes consistently. That might be boring, but I don’t think I’m alone in having this preference. ![]() The other modes are fun, but most of the time, I just want to play Slayer. My main complaint with matchmaking is that I can’t queue only into Slayer if I want to. While the pistol isn’t quite as good as in Halo: Combat Evolved, it makes for a good precision weapon at mid-range, and I think players will be surprised by how deadly it can be against enemies that outrange the AR. I’ve been mainly using the assault rifle, battle rifle, and pistol in my multiplayer matches so far, and those all feel great to use, particularly the battle rifle and pistol. I also love the look of Halo Infinite it looks more like classic Halo games and less like Halo 4 and Halo 5, though I admit I’ve only had limited exposure to the latter game.Īll of the guns that I’ve tried feel pretty good, too, though I need to spend some time in Halo Infinite‘s Academy mode to put the power weapons through their paces. I love the way it feels on keyboard and mouse, and though it’s been a pretty long time since I last played Halo 3, in my mind, I’m drawing comparisons to that as I play Halo Infinite. Quick Play, Bot Bootcamp, and Ranked all have a similar spread, with all of them offering Capture the Flag, Oddball, Slayer, and Strongholds, while Quick Play also has a One-Flag CTF mode.įirst and foremost: the gameplay in Halo Infinite‘s multiplayer is fantastic so far. For Big Team Battle, those game modes are Capture the Flag, Slayer, Total Control, and Stockpile. Queuing for one of these playlists will drop you into one of a variety of game modes. What’s there right now is a pretty good amount of content, with separate playlists for Big Team Battle (12v12), Quick Play (4v4), Bot Bootcamp (4v4), and Ranked Arena (4v4). ![]()
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